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Thread: The dsh Terrain Building Test
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01-21-2012, 12:06 PM #1
And in another thread Doug is boasting about how flexible this is in that we can use real world elevations or elevations relative to the first floor. Have you seen an example of this, I have not. You are talking about the topo being off "only 6" and the fact that the topo lines do not show correctly which i think is unaccetable and I don't know what the heck Lew is talking about.
Just another contentious thread, ain't life grand.
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01-21-2012, 06:50 PM #2
D. Scott,
I have attached 3 simple plans showing Relative levels (auto calculate floor height), Real World levels (auto calculate floor height) and another showing relative levels with a specified floor height.
PS
One of the plans was corrupt.
I have reattached for those who are interested.Last edited by Glenn Woodward; 01-28-2012 at 02:06 PM.
Glenn
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01-21-2012, 06:57 PM #3
I can change the terrain perimeter all day long. Open DBx and change. I can put terrain above house or below, keep in mind that my one stry house elevation is staying at 0.0.
Scott:
when you change the "pad elevation" you are changing the HOUSE
not the terrain
LewLew Buttery
Castle Golden Design - "We make dreams visible"
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www.castlegoldendesign.com
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01-21-2012, 07:02 PM #4
Much ado about nothing...
David:
sorry but since there is confusion it should be discussed to try and resolve that confusion
if the confusion is left unanswered then future readers will be confused or mis-lead etc
LewLew Buttery
Castle Golden Design - "We make dreams visible"
Lockport, NY
716-434-5051
www.castlegoldendesign.com
lbuttery at castlegoldendesign.com
CHIEF X5 (started with v9.5)
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01-21-2012, 07:05 PM #5
Text size controlled via layers.
Scott:
Hmmm, I tried that before and I just tried again
they don't change at all ???
too tired - I"ll try again in the morning
LewLew Buttery
Castle Golden Design - "We make dreams visible"
Lockport, NY
716-434-5051
www.castlegoldendesign.com
lbuttery at castlegoldendesign.com
CHIEF X5 (started with v9.5)