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Thread: texture painter not working
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05-15-2001, 11:15 AM #1Registered User Promoted
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texture painter not working
About a week ago I installed the latest patch April 12 and my 3d views or full camera view are no working properly.
When I try to create th view a message comes up "cannot find 3d symbol. is the library fixture present in your installation directory." I then press ok as that is the only alternative. No library symbols come up at all in the drawing and no textures. I then try to use the texture painter and the folders won't open. It appears that I have some kind of directory problem. Previously the library and the texture painter worked fine. The only difference that I can think of is that I installed the latest patch. Any help would be greatly apprectiated.
regards,
Mike
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05-21-2001, 11:17 AM #2Registered User Promoted
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Still in trouble with this texture painter or (full camera view) not working any suggestions would be greatly appreciated. The library function is not working either. When I go to the library it opens the folder but won't open the pictures.
I have sent an email to ART but no reply as yet!!
regards,
Mike
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05-21-2001, 11:21 AM #3Registered User Promoted
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I tried again and the message that comes up is
Chief architect 29401
surface being used by openGL has a texture cannot find the texture file:c:\program files\Art\chief70\textures\flooring\parqet\cherry( 32).jpg
This file has worked previously on a full camera view. I have tried new files and it has similar results.
regards,
Mike
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05-21-2001, 01:48 PM #4Registered User Promoted
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Mike the render isn't one of my strong points, but have you checked if the texture is present in the directory that it lists, I looked in mine and its present, purhaps yours has got corrupted and needs replacing, this might fix it, or asign a different texture to see if it works then.
The only time I came across this message is when attempting to use the render camera on a older plan done on previous version, I fixed it by reasigning new textures for what was missing and deleteing old landscape images and insert new, still had the occasional crash still but got I their.
Maurice
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05-21-2001, 04:31 PM #5
Mike,
I found that the 3d symbol error was the toilet fixture from ver. 6.
Replace all the toilets with the ver. 7 toilet and the error message goes away.
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05-22-2001, 08:24 PM #6Registered User Promoted
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Thanks for the reply Maurice and DBJ,
this problem is happeninmg on brand new files created in V7 also from plans created in V6. I'll give what Maurice suggested a go.
I can choose a library item but when I try to change the material for example the texture it shows the folder of panelling or whatever but it won't open the folder. I have to show some 3d's on Friday and I'm getting worried. Any step by step help would be appreciated.
regards,
Mike
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05-22-2001, 10:24 PM #7
Mike,
I haven't had your type of error message stop me from getting a product. Even if you felt like you had to (to set your mind at ease) it would not take overly long to reset, manually every material-texture association for the whole plan (I have done this a couple of times for "Legacy" plans opened in Chief 7, so I could render them).
If I did get the error message you are getting, I probably would first try to re-associate, manually the material and texture file, failing that, you could re-associate all materials with textures manually via "Define Materials" which should get rid of the error message.
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David J. Potter
Chief Architect™Consultant, Beta Tester, Designer
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05-23-2001, 03:33 PM #8Registered User Promoted
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David,
when I try to define materials and then I try to associate eg concrete with a texture it won't open up the folders with the textures inside. For some reason the message starts with F drive, my F drive is a cd drive. A week or so ago I tried to open some jpg pictures it tried to open up chief. Maybe I somehow altered the association of the files. Once again any help would be greatly appreciated.
regards,
Mike