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  1. #1
    Join Date
    Mar 2012
    Posts
    2

    Opening X3 .3ds file in Artlantis

    Hello,

    Just wondering if any Artlantis users have had issues working with the .3ds file after exporting it from X3? I have been using this method from X2 for a couple of years but now when using X3, the exported .3ds file doesnt behave correctly in Artlantis and basically jambs up. The only way i can do it is to export it as a .dwg but this then loses all textures and wastes a lot of time in re-applying them in Artlantis. Can anyone give me any ideas why X3 is doing this to the .3ds file?

    Thanks.

 

 

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