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Thread: Zooming with X1
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07-01-2007, 11:56 AM #1
Zooming with X1
Does anyone know why in a rendered overview, you can only zoom in so far and that's it?
Thanks,Tommy Blair
Houston, TX.
(713) 467-0579
tblair55@sbcglobal.net
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07-01-2007, 04:10 PM #2Administrator
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This is a legacy feature from V9, I believe. The wheel in render view changes the camera field of view while in vector view it zooms. These are inconsistent between the views.
I think the right answer is to zoom rather than change the field of view. Any other thoughts on the matter would be appreciated.Doug Park
Principal Software Architect
Chief Architect, Inc.
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07-01-2007, 05:41 PM #3
Changing the field of view only adjusts the relative size of the model when the camera is initially activated. For example, if you set the field of view to 10 then click on the render overview camera, the model appears as large and as "zoomed in" as it's going to get. Of course, you can zoom out as much as you want, but it appears we again have better performance in version 10. This is definitely a limitation and I hope we can get that fixed.
DL Drafting, Sedalia, Missouri
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07-01-2007, 05:51 PM #4Registered User Promoted
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Zooming in render
Try using the "i" key to get closer.....
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07-01-2007, 05:54 PM #5Originally Posted by ibuildTommy Blair
Houston, TX.
(713) 467-0579
tblair55@sbcglobal.net
Avid Chief User V8-X5
Lead Houston User's Group
HP Dv7t Quad Edition Laptop
W7 Home Premium, 64-Bit
2nd Gen. Intel Quad Core i7-2720QM 2.2 GHz (turbo boost to 3.3 GHz)
1GB Radeon HD 6770M GDDR5
8GB DDR3 System Memory, 640GB 7200rpm Hard Drive
(2) 2.0 ports, (2) 3.0 ports
17.3" Monitor (1600x900)
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07-02-2007, 02:30 AM #6
Thanks Tommy,
I didn't know that. Works great.
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07-02-2007, 02:58 AM #7
I turn off terrain and it gets closer.Will have to try the "i" key..
.........
Allen Colburn Jr.
Pascoag RI 02859
Residential Design Drafting/Framer
Drafter for:
http://www.artformhomeplans.com/
Chief Architect X4
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07-02-2007, 04:03 AM #8Registered User Promoted
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i=in... o=out...arrow keys to rotate... s=spin
that is how i always zoom in 10...never did use the wheel for that...Tim O'Donnell
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07-02-2007, 10:31 AM #9
Never used the I for zooming, always the wheel mouse. Glad to know about the overide. THANKS!
Dennis Gavin CR, CKBR
Gavin Design-Build
Media, PA.
610-353-8890
X5
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07-02-2007, 11:02 AM #10
Tim,
i for in and o for out. Got that figured out. s for spin works in Version 10, but doesn't seem to do anything in X1. Got any ideas on that one? Also, is there a way to slow down the rate of spin. If I just hit "s" my models whip around at about 100 mph, and I can't really see what's going on. I have had success with just tinkering around with the "grab, rotate, and gently release" process with mixed results, but nothing I could count on from view to view. I would like to be able to set up my model and then click the "s" key and have it rotate slowly at a constant predefined speed just to show clients, etc. Is that possible in either of Version 10 or X1?DL Drafting, Sedalia, Missouri
Chief Version X2 12.5.1.9
Windows XP Professional
Liquid Cooled QX9650 Xtreme 3.85 ghz 1800 rated FSB
2 X WD150GB 10000 RPM Raptors RAID 0/
2 X 500 GB WD 7200 RPM RAID 1
Asus P5E3 Deluxe Mainboard with WiFi Ap
XFX Nvidia GeForce 9800 X2 Dual 512 mb Driver 180.48
4 GB Corsair DDR3 - 1333 Mhz RAM
Cooler Master Real Power Pro 1,000 Watt PS
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07-02-2007, 11:12 AM #11
DL,
Tim doesn't use X1. I just found out about a week ago or so that you have to use ctrl-alt-s in version X1. The only thing I know of to slow things down is to have a lot of things in the drawing. IF the drawing is too small you might be able to turn on smooth edges etc. to put more demand on the viceo card. This will slow things down.Dennis Gavin CR, CKBR
Gavin Design-Build
Media, PA.
610-353-8890
X5
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07-02-2007, 07:03 PM #12
Thanks Dennis,
I thought it was a longshot that there might be a setting hidden down in preferences somewhere, but I have missed so many things in X1, that I'm almost embarrassed to ask anymore. Seems if I go ahead and smooth edges it moves in very large increments, kind of herky-jerky. Suppose it will always depend on the model size and the number of polygons. I do appreciate the advice. Have a great day. DanDL Drafting, Sedalia, Missouri
Chief Version X2 12.5.1.9
Windows XP Professional
Liquid Cooled QX9650 Xtreme 3.85 ghz 1800 rated FSB
2 X WD150GB 10000 RPM Raptors RAID 0/
2 X 500 GB WD 7200 RPM RAID 1
Asus P5E3 Deluxe Mainboard with WiFi Ap
XFX Nvidia GeForce 9800 X2 Dual 512 mb Driver 180.48
4 GB Corsair DDR3 - 1333 Mhz RAM
Cooler Master Real Power Pro 1,000 Watt PS
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07-03-2007, 03:39 AM #13
DL,
To adjust the movements change the rotation angle increments under camera preferences. I think the default is 10 degrees. Change it to 1-2 degrees. Don't forget to change it back when your done!Dennis Gavin CR, CKBR
Gavin Design-Build
Media, PA.
610-353-8890
X5
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07-03-2007, 04:43 AM #14
Dennis,
Thanks a ton. I've got a brick-veneered medical office building 187 feet long, and when I put the camera rotation degrees to .25 it takes 21 seconds for it to rotate slowly around, and everything is as smooth as a baby's you know what. Total control. End of frustration. Dan
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07-03-2007, 04:48 AM #15
Glad I could help! Happy 4th!!
Dennis Gavin CR, CKBR
Gavin Design-Build
Media, PA.
610-353-8890
X5