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07-15-2013, 03:50 PM #32
Joe,
I have had a good look at the dbx, and I know those settings are there.
But giving the Start Z and End Z different values doesn't create a helix - it just tilts the arc in 1 plane.
Can you demonstrate to me how you can create a helix from a 3D molding polyline arc (say an arc covering 300°).
Or drag one of your arcs so that it nearly forms a circle.
No point doing it with a small arc, because you cant see the result.
I maintain that you can't create a helix from and arc - but I am always willing to be proved wrong.
What I believe you are doing is tilting the arc in one plane and ending up with this:Last edited by Glenn Woodward; 07-15-2013 at 03:54 PM.
Glenn
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