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  1. #1
    Join Date
    Aug 2011
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    66

    Attn: Aus Users - Building Height Plane

    Has anyone come up with a quick way to generate a Building Height Plane in 3D view on a steep site for council submission?
    Matt Taylor
    Newcastle NSW Australia

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  2. #2
    Join Date
    Apr 2004
    Location
    LOCKPORT NY
    Posts
    18,655
    Matt:

    create thin glass walls around the building

    probably on the lot lines or the setback lines

    see the attached plan

    I set the code height to 30' for illustration - but most localities allow more

    Lew
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Attached Files Attached Files
    Lew Buttery
    Castle Golden Design - "We make dreams visible"

    Lockport, NY
    716-434-5051
    www.castlegoldendesign.com
    lbuttery at castlegoldendesign.com

    CHIEF X5 (started with v9.5)

  3. #3
    Join Date
    Jan 2000
    Posts
    4,161
    I've seen people use 3D Polylines to do this as well.
    Doug Park
    Principal Software Architect
    Chief Architect, Inc.

  4. #4
    Join Date
    Dec 2005
    Location
    San Diego California
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    9,573
    Quote Originally Posted by Mattyt12 View Post
    Has anyone come up with a quick way to generate a Building Height Plane in 3D view on a steep site for council submission?
    This can be very easy or very hard depending on the defined "envelope". I think a quick and easy way is similar to Lew's method but in lieu of using walls use fences. Using fences will define the top of fence of varying hts depending on the topo. Another method would be to use a "sidewalk/patio" that is say 30' thick and with a material of glass and possibly convert this into a symbol. This way the top of the the area varies depending on the topography below. The trick part comes into play when your building envelope may slope up at a 45 degree angle from the perimeter restricted area that may be defined as 24' up to a max. 30' . This is something we here in San Diego sometimes need to deal with............ and I do not have a good way of dealing with this.
    D. Scott Hall (The Bridge Troll)
    San Diego, Ca.
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  5. #5
    Join Date
    Apr 2004
    Location
    LOCKPORT NY
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    Scott:

    I like your idea of using fence or sidewalk to follow the terrain

    Lew
    Lew Buttery
    Castle Golden Design - "We make dreams visible"

    Lockport, NY
    716-434-5051
    www.castlegoldendesign.com
    lbuttery at castlegoldendesign.com

    CHIEF X5 (started with v9.5)

  6. #6
    Join Date
    Dec 2005
    Location
    San Diego California
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    9,573
    Quote Originally Posted by dshall View Post
    This can be very easy or very hard depending on the defined "envelope". I think a quick and easy way is similar to Lew's method but in lieu of using walls use fences. Using fences will define the top of fence of varying hts depending on the topo. Another method would be to use a "sidewalk/patio" that is say 30' thick and with a material of glass and possibly convert this into a symbol. This way the top of the the area varies depending on the topography below. The trick part comes into play when your building envelope may slope up at a 45 degree angle from the perimeter restricted area that may be defined as 24' up to a max. 30' . This is something we here in San Diego sometimes need to deal with............ and I do not have a good way of dealing with this.
    The fence does not work, the sidewalk is the way to go, or maybe a terrain wall.
    D. Scott Hall (The Bridge Troll)
    San Diego, Ca.
    Chief X-5 w/ Win 7
    Asus P6T X58 ATX Core i7
    Intel Core i7 920
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    NVIDIA GeForce 580 GTX

    The videos we watch are not 100% gold, but if we find a gold nugget, the time spent viewing has a value.

    We can please some of the people some of the time, but we can't please all the people all of the time..... but I will keep trying.

    If you are interested in keeping abreast of any new videos, please subscribe to my channel at YOUTUBE...... channel is ds hall

  7. #7
    Join Date
    Aug 2011
    Posts
    66
    Quote Originally Posted by dshall View Post
    This can be very easy or very hard depending on the defined "envelope". I think a quick and easy way is similar to Lew's method but in lieu of using walls use fences. Using fences will define the top of fence of varying hts depending on the topo. Another method would be to use a "sidewalk/patio" that is say 30' thick and with a material of glass and possibly convert this into a symbol. This way the top of the the area varies depending on the topography below. The trick part comes into play when your building envelope may slope up at a 45 degree angle from the perimeter restricted area that may be defined as 24' up to a max. 30' . This is something we here in San Diego sometimes need to deal with............ and I do not have a good way of dealing with this.

    I thought as much, the difficult part that the local regulatories stipulate the height plane shall extend vertically 3500mm from the boundary than splay into the property at 45°. The only other way was exporting the terrain into Sketchup as a 3ds file and manually drawing and importing back into chief and setting a transparent material but as you can imagine this method can be quite cumbersome on a difficult site.

    If there was a host sweep tool similar to Revit then a splayed molding could be attached to the fence..... perhaps one for the suggestion forum.
    Matt Taylor
    Newcastle NSW Australia

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  8. #8
    Join Date
    Nov 2003
    Location
    Katoomba, NSW, Australia
    Posts
    368
    What Matt could be after is a visible plane that reproduces the natural ground level (or in some cases the finished ground level) but at a defined height above the ground level. For example, where I work there's a height limit of 8m (about 25 foot) above natural ground level, and eaves have to be below 6.5m. The local council want those lines on the elevations to show what (if anything) protrudes above that plane.

    Even if that's not what Matt is after here, I'd be interested in ideas on how to do this in 3D, to explain it to Council more clearly (sometimes the "transgression" is very minor, but can look more on an elevation. The ideal view would be a perspective overview showing the terrain, the building on it, a transparent height limit plane, and some way of defining the bit that sticks above it.

    Thanks
    Ross

    Woops, simultaneous post from Matt that disproves my theory on what he wanted....... Anyway, I'll let it sit as I'm still interested in my question. Sorry Matt if I'm hijacking the tread.
    Ross Young
    Katoomba, NSW, Australia
    Version X5

  9. #9
    marty is offline Registered User Promoted
    Join Date
    Sep 1999
    Location
    Auckland New Zealand
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    1,310
    Here is a job I am currently working on.
    First step is to create a profile of the height plane and add it to your library. Then take a section through the terrain along the boundary then drew a polyline along the ground shape and made it a 3d molding polyline and when prompted select your height plane from the library.

    Thats the easy part! What I find difficult from here is getting the molding into the correct relationship to the site. I always end up cheating. I manually draw a height plane at a critical point then move the molding to match it. I always stuggle with this part of Chief include custom gutters.

    You will see 4 small dark triangles on the angle plane which shows these buildings do not quite comply. While this method is great for quick designing and getting the basic forms to comply I would not rely on it confirm compliance. It relies on the accuracy of the terrain modelling and cannot match the precision of geometric calculation.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by marty; 11-12-2012 at 01:10 PM.
    Gordon Martinsen
    Auckland
    New Zealand
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  10. #10
    Join Date
    Aug 2011
    Posts
    66
    cheers Marty, that actually works quite well
    Matt Taylor
    Newcastle NSW Australia

    Chief X5
    Intel i7-2670QM 2.20GHz
    8GB Ram
    1GB GEForce GT555M
    Win7 64-Bit

 

 

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