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  1. #1
    Join Date
    Oct 2009
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    Scott

    Correction -- Somewhat!!

    Lew's plan was without a foundation and Pad Elevation was at 539.5, once you add a foundation, pad elevation jumps to 547. Without a foundation, Terrain under the building is set at the bottom of the floor joists. With a foundation, it is set at 6" below the top of foundation. I'm thinking that without a foundation, chief only adds the floor joist height (12), and forgets about the extra 6" which would account for my error of 6".

    If you like, I'll post a video of how I looked at this graphically.
    The terrain perimeter height is set at the lowest elevation data. in this case 240" Everything starts form there.
    I don't think the contour lines show correctly - But I don't understand what they are try to say??

    Right now, I have to shovel snow!!
    Gerry

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  2. #2
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    Quote Originally Posted by gteacher View Post
    Scott

    Correction -- Somewhat!!

    Lew's plan was without a foundation and Pad Elevation was at 539.5, once you add a foundation, pad elevation jumps to 547. Without a foundation, Terrain under the building is set at the bottom of the floor joists. With a foundation, it is set at 6" below the top of foundation. I'm thinking that without a foundation, chief only adds the floor joist height (12), and forgets about the extra 6" which would account for my error of 6".

    If you like, I'll post a video of how I looked at this graphically.
    The terrain perimeter height is set at the lowest elevation data. in this case 240" Everything starts form there.
    I don't think the contour lines show correctly - But I don't understand what they are try to say??

    Right now, I have to shovel snow!!
    But Gerry, I can show the contour elevations correctly. That is part of the point of this thread. I can show contour elevations correctly, but I am not sure anybody else can including Doug. I am trying to point out how inane the current method is, I am trying to point out how most users do not understand this, I am trying to point out that this needs to be improved.

    Gerry, I am not confused, I understand this, I can do what I want. It is you and others who do not fully understand this, the evidence being that you concede the contours are not called out correctly.

    I am on your side and the other users side, I am trying to improve this program by conveying to Doug the problem with the current set up.

    I wish you guys would go back to the very first thread and take the challenge. If you and others would take the challenge you may understand what I m trying to convey.
    D. Scott Hall (The Bridge Troll)
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  3. #3
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    And in another thread Doug is boasting about how flexible this is in that we can use real world elevations or elevations relative to the first floor. Have you seen an example of this, I have not. You are talking about the topo being off "only 6" and the fact that the topo lines do not show correctly which i think is unaccetable and I don't know what the heck Lew is talking about.

    Just another contentious thread, ain't life grand.

    My prediction is SF and Baltimore in the Super Bowl.
    D. Scott Hall (The Bridge Troll)
    San Diego, Ca.
    Chief X-5 w/ Win 7
    Asus P6T X58 ATX Core i7
    Intel Core i7 920
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    NVIDIA GeForce 580 GTX

    The videos we watch are not 100% gold, but if we find a gold nugget, the time spent viewing has a value.

    We can please some of the people some of the time, but we can't please all the people all of the time..... but I will keep trying.

    If you are interested in keeping abreast of any new videos, please subscribe to my channel at YOUTUBE...... channel is ds hall

  4. #4
    Join Date
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    Quote Originally Posted by dshall View Post
    And in another thread Doug is boasting about how flexible this is in that we can use real world elevations or elevations relative to the first floor. Have you seen an example of this, I have not. .
    D. Scott,

    I have attached 3 simple plans showing Relative levels (auto calculate floor height), Real World levels (auto calculate floor height) and another showing relative levels with a specified floor height.

    PS
    One of the plans was corrupt.
    I have reattached for those who are interested.
    Last edited by Glenn Woodward; 01-28-2012 at 02:06 PM.
    Glenn

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  5. #5
    Join Date
    Apr 2004
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    LOCKPORT NY
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    I can change the terrain perimeter all day long. Open DBx and change. I can put terrain above house or below, keep in mind that my one stry house elevation is staying at 0.0.


    Scott:

    when you change the "pad elevation" you are changing the HOUSE
    not the terrain


    Lew
    Lew Buttery
    Castle Golden Design - "We make dreams visible"

    Lockport, NY
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  6. #6
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    Apr 2004
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    Much ado about nothing...


    David:

    sorry but since there is confusion it should be discussed to try and resolve that confusion

    if the confusion is left unanswered then future readers will be confused or mis-lead etc

    Lew
    Lew Buttery
    Castle Golden Design - "We make dreams visible"

    Lockport, NY
    716-434-5051
    www.castlegoldendesign.com
    lbuttery at castlegoldendesign.com

    CHIEF X5 (started with v9.5)

  7. #7
    Join Date
    Apr 2004
    Location
    LOCKPORT NY
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    Text size controlled via layers.


    Scott:

    Hmmm, I tried that before and I just tried again

    they don't change at all ???

    too tired - I"ll try again in the morning

    Lew
    Lew Buttery
    Castle Golden Design - "We make dreams visible"

    Lockport, NY
    716-434-5051
    www.castlegoldendesign.com
    lbuttery at castlegoldendesign.com

    CHIEF X5 (started with v9.5)

 

 

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