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Thread: X3 Ray Trace
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06-10-2010, 12:16 PM #1
Allen,
I prefer spotlights with the drop off rate expanded to 120 degrees. They don't produce that glowing orb on the ceiling.
Susan
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06-10-2010, 12:24 PM #2
Allen,
It looks like some of my materials are missing. The color of the walls, the bamboo window shade, the flooring....
Wonder why that happened?????x4
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06-10-2010, 12:35 PM #3
Keith and Susan,
I originally was going to use photon mapping but the time showed about 13 hours and if the estimate was over by half, it still would have been too long.
I know I'm not suppose to compare render engines but here's one I just did in Thea....15 min 25 sec on my laptop and it's about double the image size.
I used the same bump map on the floor and it came out fine but the one I did in Chief didn't match up with the diffuse material.
I used the same lights as in Chief, I just upped the intensity.x4
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06-10-2010, 12:43 PM #4
Bryce Engstrom: Architect, LEED AP
www.engstromarchitecture.com
Chief X6 Beta
Sketchup Pro 6, Free 8, Thea Render, Lumion
Chief to Kerkythea & Thea Render Converter
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06-11-2010, 03:31 AM #5
Pat, yes I did use your bump map: "Castel Wheat_Tumbled Marble 2 bump". Not sure why you got those errors.
Total time of this raytrace was 12:25:16. The first attachment is the raw raytrace, the second is after using the "Adjust Image Properties" tool.Allen Brown
Indy Blueprints
Residential & Commercial Designs & Drafting Service
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06-11-2010, 03:55 AM #6
I still don't like the lighting. Not enough of it, and not placed correctly. Most of my light is comming from 2 light sources, which you can see shining on the ceiling.
Also, I can't figure out how to get the sun to shine directly in the window.Allen Brown
Indy Blueprints
Residential & Commercial Designs & Drafting Service
V8-X4, Specializing in Plan Completion, Problem solving, & Chief Architect Training.
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06-11-2010, 06:35 AM #7
Allen,
It looks much better!! 12 hours?
I don't know why the bump map didn't work with mine. I tested it it a couple of times and it always gave me an offset. I redid the bump map again from the jpg I used and it still came out offset. Could it be my machine? I've noticed that I'm getting some odd flashing, streaking lines at start-up and I may need another mother board or video card.x4
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06-11-2010, 06:54 AM #8
Chad, You can look at some Sample Renders here ...http://www.chiefarchitect.com/products/samples.html
Keith,
The quality is way better than PovRay and you all should be congratulated on such an improvement but when comparing not only the quality of the renders but the time it takes to get the quality, other render engines that are solely designed for only high end renders are better.
I looked at all the Sample Renders on Chief's website and I think I can make a fair assessment without having to spend hours learning it.
Chief Architect is an architectural tool while stand alone render engines are designed for rendering so it's not fair for me to expect the same outcome. You all did a great job with the improvement, really you did.x4
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06-12-2010, 06:55 AM #9Grumpy Old User
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Ron Ravenscroft
RAVENSCROFT ARCHITECTS, LTD.
20611 N. 17th WAy
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rrarchpa@cox.net or ron@raltd.net
Version4 to X5 and beyond
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06-12-2010, 07:05 AM #10Allen Brown
Indy Blueprints
Residential & Commercial Designs & Drafting Service
V8-X4, Specializing in Plan Completion, Problem solving, & Chief Architect Training.
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06-11-2010, 08:02 AM #11Administrator
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One thing to keep in mind when looking at ray traces others have done is that the results obtained are often based on a desired look that you may not agree with.
Doug Park
Principal Software Architect
Chief Architect, Inc.
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06-11-2010, 09:20 AM #12
The X3 raytracer is way better than POV.
I can't wait to learn it, and hopefully in the future, render times will decrease...Jonathan
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06-11-2010, 09:33 AM #13
I guess it was the lighting that made the difference that I am referring to, along with the wall color. What settings, how long and how much ram? I have 4 gb but am thinking I need 8 gb.
Dennis Gavin CR, CKBR
Gavin Design-Build
Media, PA.
610-353-8890
X5
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06-11-2010, 12:41 PM #14Registered User Promoted
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Susan,
Thanks for doing the render comparisons. Thats exactly what I wanted to see is a side by side comparison of x2 vs x3 renders.
Could you tell me what the times were to do both the renders? Im curious since its the same plans and everyone is talking about different times, I would be interested in knowing just how long it would take to do the same exact project.Chad Cardin
MEMBER SINCE V9... NOW X5
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06-11-2010, 01:33 PM #15
I did the first two renders on my quad core i7. If I remember correctly, the POV render took about 18 hours; it was created for a presentation for the 2009 user group meeting.
The X3 ray trace of the same scene took almost exactly an hour.
The i7s are nice, by the way.
Just a little anecdote about the POV ray trace -- I was going to do a higher quality version for my talk. It was almost done, nearing 36 hours of render time, when the power went out.