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Thread: X3 Ray Trace
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06-10-2010, 11:00 AM #1
Photon Mapping calculates how light bounces around the room. For a truly realistic ray trace, you will need photon mapping.
The lighting needs work and I haven't figured out how to get it to look right.
Select the adjust image properties button then adjust the sliders (image attached). I almost always increase the intensity and contrast to brighten the scene.
Also I can't get a good stainless look (stove and dishwasher). I tried several different ways to get it to look shiny but haven't come up with anything yet.
I couldn't get the sunlight to come through the window either.