Results 1 to 7 of 7

Threaded View

  1. #1
    Join Date
    May 2005
    Location
    Sydney, Australia
    Posts
    149

    walls & terrain (X2)

    I rarely build foundations unless I have a specific need to. In V10 I used to simply dragged the bottom of walls down to meet generated terrain, and shape the bottom edge of the wall to the slope of the land, placing breaks along the wall bottom as necessary.

    However, I am having trouble with this in X2 and am wondering if there is a quick work-around for creating models and terrain without having to generate foundations. For some reason, the walls do not like snapping to a CAD line at the bottom, and neither do they like being 'reshaped' to anything other than horizontal (it seems).

    I would love some guidelines as to how the 'gurus' out there handle this!

    Thankyou in advance,

    Lenita

 

 

Posting Permissions

  • Login or Register to post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •