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  1. #1
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    Red Face Ray Tracing Difficulties

    I know this subject pops up a lot, but there really isn't much about it on the training videos! SO, my current problem is in a bathroom that I am redesigning for a client, and now that I am trying to put together a presentation package, and need pictures, the lighting is all (as my grandmother would say) cattywompus! I do have several recessed lights in the ceiling and over shower, bathtub, toilet, etc. and I have even tried putting their intensity down to 5! Still so bright it washes everything out! Please advise, and also understand that I really don't have resources to get a new rendering software either. Thanks!

  2. #2
    Join Date
    Apr 2005
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    RI
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    http://www.chieftalk.com/showthread....hting+tutorial

    Might not be in time for this project..
    .........

    Allen Colburn Jr.
    Pascoag RI 02859
    Residential Design Drafting/Framer

    Drafter for:
    http://www.artformhomeplans.com/

    Chief Architect X4






  3. #3
    Join Date
    Nov 2007
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    Mechanicsville VA
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    make sure your adjusting the light for raytrace and not just general.

    select on in raytrace only and adjust the light there. if you did that already, i usually adjust the last attenuation number... make the .0001 to .0008 (or however many zeros there are in front) this reduces the intensity of the light dramatically...

    good for quick raytracing
    Ric Howe
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  4. #4
    Join Date
    Jul 2007
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    ex Texan now in Canton Ohio
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    Quote Originally Posted by ECSURFER84
    make sure your adjusting the light for raytrace and not just general.

    select on in raytrace only and adjust the light there. if you did that already, i usually adjust the last attenuation number... make the .0001 to .0008 (or however many zeros there are in front) this reduces the intensity of the light dramatically...

    good for quick raytracing
    Ric,
    I never did get the hang of attenuation. For me it's all a guessing game. Can you simplify the 3 boxes for "attenuated"? Not much info in either the help menue nor the render video I purchased. Both tell me to "play around with it".

    Pat
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  5. #5
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    Nov 2007
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    Mechanicsville VA
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    729
    thats basically all i did. there are a few attenuation charts that have been posted here before. I might have them still. But basically, the last two boxes, the higher the number the less light intensity, i really only mess with the last box, and .0008 always worked just right.

    if the first box reads .1000 i adjust that back to .6000 like the point light.

    all in all... the higher the number the less light is put off by the fixture. If you are going to mess with attenuation, dont go past .0008 in the last box, i think it starts all over again once you go to .0010
    Ric Howe
    President

    RH Designs, LLC
    804-366-7314
    version X4 64bit! & X3, X2, X1 & v10.08a & b
    ASUS P6X58D Premium 64bit socket 1366
    12gb ddr3 1333ghz 3-4gb sticks
    Core i7 950 Bloomfield 3.07
    Self contained liquid cooled with 3-120mm fans
    NVIDIA QUADRO 2000 1gb GDDR5
    richowe@rhdesignsllc.com
    www.rhdesignsllc.com

    Residential * Commercial * Civil

  6. #6
    Join Date
    May 2005
    Location
    Coeur d'Alene, ID
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    Quote Originally Posted by Pat1217
    I never did get the hang of attenuation. For me it's all a guessing game. Can you simplify the 3 boxes for "attenuated"?
    I created this spreadsheet awhile ago to help people understand the attenuation values. If you open it up in Excel, you can change the three values and see how it changes the light falloff.
    Attached Files Attached Files
    Keith Jeffery
    Software Engineer
    Chief Architect, Inc.
    http://www.chiefarchitect.com

  7. #7
    Join Date
    May 2007
    Location
    Rochester, NY
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    664
    You could also probably turn some of your lights off completely. If the glass is set as emissive, it will still look like the light is on in raytrace but the fixture won't be contributing any light to the scene. I'd much rather have the scene lit by natural sunlight as much as possible -- really adds to the realism, IMO.

    My rule of thumb is to never have more than 3 or 4 lights actually ON in a view -- only the ones necessary to highlight some feature of the design, and no more than 2 of those casting shadows -- only the ones where the shadows will actually show and register with the viewer.
    Kathleen Moore
    Chief X6 | X5 | X4 | X3
    Thea Render

    castleview3d.com | (585) 520-4329 | kathleen.moore@castleview3d.com
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  8. #8
    Join Date
    Jul 2007
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    ex Texan now in Canton Ohio
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    Quote Originally Posted by Keith Jeffery
    I created this spreadsheet awhile ago to help people understand the attenuation values. If you open it up in Excel, you can change the three values and see how it changes the light falloff.
    Keith, the 3rd dialog value...what is E-05?

    Pat
    x4
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  9. #9
    Join Date
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    Quote Originally Posted by Pat1217
    Keith, the 3rd dialog value...what is E-05?
    It's scientific notation, and that's because the number's so small by default. Here's how to change it in Excel 2003: Select that cell, go to Format->Cells... . In the Number tab, change its category to Number, and give it 5 or 6 decimal places. It should then read like normal.
    Keith Jeffery
    Software Engineer
    Chief Architect, Inc.
    http://www.chiefarchitect.com

  10. #10
    Join Date
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    ex Texan now in Canton Ohio
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    Quote Originally Posted by Keith Jeffery
    It's scientific notation, and that's because the number's so small by default. Here's how to change it in Excel 2003: Select that cell, go to Format->Cells... . In the Number tab, change its category to Number, and give it 5 or 6 decimal places. It should then read like normal.
    Thanks Keith... you're a genius to come up with this.

    Pat
    x4
    SNEAK PEAK-service will be available soon. http://www.3d-diva.com/page1_360panorama.html

    FREE TEXTURES available and rendering information at: www.3D-Diva.com

    Fort Worth Texas

 

 

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