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  1. #1
    Join Date
    Oct 2004
    Location
    Phoenix, AZ
    Posts
    16

    Cool Beam Pocket Workaround

    I have a workaround for those of you that use CA for framing plans, hopefully version 11 will include beam pockets

    Once all your framing is done and beams etc. in place…

    Drop a window in the location of the beam.
    Window Settings
    a) Fixed
    b) Change Size to Beam Size and height for top of beam
    c) RO ˝” or whatever you need
    d) Casing Zero INT & EXT
    e) I also changed Sash & Frame width's to min.

    Check Position and height
    Build Wall Framing
    Open Wall Detail
    Go to Wall Properties and Retain Framing
    Delete Window

  2. #2
    Join Date
    Apr 2005
    Location
    RI
    Posts
    16,533
    Hi Tim
    Is this for a wood framed wall rather than the foundation wall?
    Not sure I need to do that,but thanks for the idea..
    Once you get your window right,you can add it to your library to use next time..
    Do you know about platform holes?
    .........

    Allen Colburn Jr.
    Pascoag RI 02859
    Residential Design Drafting/Framer

    Drafter for:
    http://www.artformhomeplans.com/

    Chief Architect X4






  3. #3
    Join Date
    Jul 2004
    Location
    Portsmouth, NH; boston area
    Posts
    10,647
    Tim,

    Boy, I really wish we had beam pockets. I like your suggestion. However, I'm thinking this will make a pocket that goes all the way through - not a partial depth pocket for exterior walls. Am I wrong? Do you have some sneaky way to do a partial depth pocket in the exterior foundation wall?
    Wendy Lee Welton
    Lic: NH, ME, NY, MA, NCARB

    603-431-9559

    www.artformarchitecture.com
    www.artformhomeplans.com

    I wrote code in 1984 to make my Sinclair 100 - so I used to be a programmer! So I can say with authority how easy it is to program Chief features! ;-)

  4. #4
    Join Date
    Apr 2005
    Location
    RI
    Posts
    16,533
    For beams.I just bring them into the wall so it looks good in plan view.
    Is there a reason we need beam pockets besides that?
    Thank you..
    .........

    Allen Colburn Jr.
    Pascoag RI 02859
    Residential Design Drafting/Framer

    Drafter for:
    http://www.artformhomeplans.com/

    Chief Architect X4






  5. #5
    Join Date
    Jun 2001
    Location
    Houston,Texas
    Posts
    10,154
    That's what I do Allen.

  6. #6
    Join Date
    Jul 2004
    Location
    Portsmouth, NH; boston area
    Posts
    10,647
    I saw Al Frey do something very cool - he shows a 3D of just the foundation on his construction sets. If I was a builder I would love getting that instant visual, so I thought I'd start adopting it. It's not that it's the end of the world to throw it out to 2D and edit in the beam pockets. But - how cool would it be if they were already there...
    Wendy Lee Welton
    Lic: NH, ME, NY, MA, NCARB

    603-431-9559

    www.artformarchitecture.com
    www.artformhomeplans.com

    I wrote code in 1984 to make my Sinclair 100 - so I used to be a programmer! So I can say with authority how easy it is to program Chief features! ;-)

  7. #7
    Join Date
    Sep 2000
    Location
    Cape Cod Mass
    Posts
    724
    Quote Originally Posted by WendyWelton
    It's not that it's the end of the world to throw it out to 2D and edit in the beam pockets. But - how cool would it be if they were already there...
    Hi Folks
    I've been including foundation 3D vector overviews sent to Cad details then to layout for years.
    The beam pocket thingy,,, I have a cad block for the 2D representation in plan view, once the cad block is entered into the plan (beam pocket layer) I covert it to a solid, set its height 1/16 above the TOW and depth normally at 10". Copy paste as needed. Set the view I want, send to Cad Detail, minor edits,,, send to layout.


    Click image for larger version. 

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    FYI, Ray
    X5
    Ray Castano, CAPS, CGP
    Ray@PlansThatWork.com
    God Bless America
    http://www.plansthatwork.com/

  8. #8
    Join Date
    Apr 2005
    Location
    RI
    Posts
    16,533
    Louis and Wendy
    Thanks..
    I think Tim wants it to frame a pocket.Some thing to think about..
    .........

    Allen Colburn Jr.
    Pascoag RI 02859
    Residential Design Drafting/Framer

    Drafter for:
    http://www.artformhomeplans.com/

    Chief Architect X4






  9. #9
    Join Date
    Jul 2004
    Location
    Portsmouth, NH; boston area
    Posts
    10,647
    Thanks - I'll give it a try. Nice sheet - btw
    Wendy Lee Welton
    Lic: NH, ME, NY, MA, NCARB

    603-431-9559

    www.artformarchitecture.com
    www.artformhomeplans.com

    I wrote code in 1984 to make my Sinclair 100 - so I used to be a programmer! So I can say with authority how easy it is to program Chief features! ;-)

  10. #10
    Join Date
    Oct 2004
    Location
    Phoenix, AZ
    Posts
    16

    Beam Pocket

    I build a modified log homes 2x6 with log veneer and they have lots of log beams etc, we prebuild them in our shop so we use the framing wall details as our layout for the shop drawings. When you do a beam pocket it also gives you a better count on studs.

    In terms of hiding the frame, once I am done with the final plans I just delete the beam pocket object (window), that's why I retain wall framing in the wall dbx. The 2d and 3d's look normal.

  11. #11
    Join Date
    May 2006
    Location
    Lebanon, PA
    Posts
    3,069
    what about a polyline solid (or a slab) of a material set to transparent?

    i've never put beam pockets in to show in 3D - but I do show them in plan view with a CAD box and a text note indicating the size.

  12. #12
    Join Date
    Oct 2004
    Location
    Phoenix, AZ
    Posts
    16
    The problem with the poly solids is they do not interact with wall auto framing tool so that it will create the Kings and Trimmers and Sill boards. If you use a beam from the framing tools it will just show the beam in 3d but not in the wall detail.

    tim
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    Last edited by Tim Mosegard; 01-15-2007 at 10:17 AM.

  13. #13
    Join Date
    Apr 2005
    Location
    RI
    Posts
    16,533
    Tim
    You can edit the wall framing to add your own beam supports.
    Then block those to add to your library.
    Then just add to where you want them in a wall detail..
    Unblock once in the wall.
    Depending on the size of the beam,I like to turn the studs, to get the bend (grain)going the other way..
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    .........

    Allen Colburn Jr.
    Pascoag RI 02859
    Residential Design Drafting/Framer

    Drafter for:
    http://www.artformhomeplans.com/

    Chief Architect X4






  14. #14
    Join Date
    Oct 2004
    Location
    Phoenix, AZ
    Posts
    16
    Thanks Allen, I like that method. I was just trying find a way to where I could visually see both in 3D and 2D as well as the Wall Detail in the quickest this way I don't have to go back and forth from plan view and wall detail. I like the method you just described as well, I'll have to give it a try. I see that you are a framer... Most of the work force here in AZ make a lot of claims to be one yet I seem to have to do a lot explaining and field sketches of what needs to be done.

    thanks for the input!!

    tim

  15. #15
    Join Date
    Apr 2005
    Location
    RI
    Posts
    16,533
    Tim
    Your welcome
    I would like to see a tool that would put a hole in a wall and be adjustable in size and depth..
    Then it could be used for built-ins..
    Should auto frame like platform holes...
    Some times I have to send details to an engineer so he knows what I'm talking about...
    .........

    Allen Colburn Jr.
    Pascoag RI 02859
    Residential Design Drafting/Framer

    Drafter for:
    http://www.artformhomeplans.com/

    Chief Architect X4






 

 

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