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  1. #1
    Join Date
    Aug 2003
    Location
    Mountain View, CA
    Posts
    2,970

    v10 textures to materials doesn't work in raytrace

    I used the convert textures to materials command for a folder of my textures. Then I look at them on an object in a vector and render camera views and the material looks fine, but when I do a raytrace view, it just shows as the solid color. If I go to the edit material dbx and look on the raytrace tab, the sample sphere also shows as the solid color. This is the same for all the textures I converted using the texture to materials command.

    However, if I do the "Create Material" command on an individual texture, it converts properly and shows fine in raytrace.

    Anyone else having this problem of the batch conversion not working in raytrace views?

    Christina

 

 

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