HAS ANYONE SEEN SYMBOLS FOR COMMERCIAL WAREHOUSE PROJECTS I.E. 10 WHEEL SEMI TRUCKS, FORK LIFTS, LOADING DOCK RAMP EQUALIZERS. STOREFRONT ENTRY DOORS. ETC.
THANKS FOR ANY HELP
RICKJ
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HAS ANYONE SEEN SYMBOLS FOR COMMERCIAL WAREHOUSE PROJECTS I.E. 10 WHEEL SEMI TRUCKS, FORK LIFTS, LOADING DOCK RAMP EQUALIZERS. STOREFRONT ENTRY DOORS. ETC.
THANKS FOR ANY HELP
RICKJ
Yes.
Anders has semi trucks and I've seen forklifts somewhere (do a search) and ramps would be easy to make.
...and storefront doors can be made in Chief.
Try this link, "trucking", some truks and a real nifty folk lift.
http://groups.yahoo.com/group/3dvehi...iles/Trucking/
You hav eto join this site but thats not a problem.
Try this link too
http://dmi.chez-alice.fr/models1.html
What exactly do you mean by storefront entry doors, I believe most things you could make in Chief, there is a revolving door somewhere, is this what you want
Hi Rick.
You can find pictures of my Semi on my Photobucket page, follow link below. I do have some other models , but not in Chief format yet.
I have a few Forklifts, but I would like you to give me more details on what size/model you are looking for.
http://photobucket.com/albums/v698/n...f%20Architect/
If you are interested in my symbols, send a personal E-mail to my address below.
Louis; thank you for the plugg :D
Have a great weekend and take care.
As long as we are asking, this is as good a post forum as any....I need some symbols for a small medical clinic. Like an exam table, A blood draw table, A doctors scale and various and sundry items I cannot find in chief.
Hi J.T
Sorry, so far I have only made a GE CAT/PET scanner for a client, but I think I saw some symbols/meshes for hospitals some where, will check if I can find the link somewhere.
Have a beautiful weekend and take care.
Here's an image of a blood bag I made, Its done quickly, so it's not perfect, but it is 3 dimentional, slightly irregular, this was made entierly in CA, so dont underestimate, the programs possibilities. Half the problem is knowing the size and shape of your models, if you know this you can start to make lots of objects.